Новое в версии 1.4.5
Released 09/03/07 *For BEST RESULTS PLEASE USE THE SMOOTH ATTRIBUTE BEFORE RENDERING, SET RESOLUTION OF VIEWPORT TEXTURES TO FAST (Window->Settings/Preferences->Preferences->Display), USE REFERENCING (File->Create Reference), CHARACTER SETS (included), AND DO NOT SHOW JOINTS IN THE VIEWPORT (Show->Joints)* Note: Dynamic parenting and IK/FK snapping accessible from Rt. Click menus, character customizations on the world node This release is meant to address the problem with the foot pivots and thus does not deserve a full version increment. In v1.4 the pivots had strange orientations which are now fixed (hopefully) New Features: added curves connected to the Pole vectors to help indicate which arm/leg they affect
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